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Mar 02, 2026
2 min read

Roblox: Terrain Generator

Personal place for testing a Terrain based map generator

A terrain generator that I want to use for future projects

Features

Full-release 1.x.y version

Full release will present a fully envisioned, standalone multipurpose terrain generator, with all features from previous version, but without bugs.

Pre-release 0.x.y version (current state)

Base features that I want to implement and polish out before full release

  • Quick, infinite world generation
  • Configuration for generation (i.e. load finite map for x,z size)
  • Biomes
  • Biome blending when transitioning biomes
  • Biome terrain smoothing (heightmap related)
  • Chunk render distance
  • Chunk load/unloading ~ Will be included in full release as server will need to take into account simulated objects such as npc’s, bullets, etc…
  • Object spawning based on seed + biome (trees spawn in forest biome, rocks / ores in mountains)
  • Accesible API to implement per-biome actions outside of generator script (i.e. spawning npc’s such as enemies or animals)